Typo problem for regen health global stat

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    Actually, the regen stat par second is displayed as (health regen / 2) + (life steal x 2).

    Why ?

    It should be [(health regen) + (life steal x attack speed)] x (healing effects).

    - heal regen / 2 is a no sense because the effects on item are per second like the global stat.

    - life steal x 2 is a no sense because we are less in combat than in (so / 2 if you want instead) plus it doesn't take into account the attack speed.

    - finally the heal effects bonus (tortoise set for exemple) are not displayed in the stats.

    Thanks a lot !
     
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    Up after more than 1 year. Now the formula for steal is ok (steal x AS / 30) with AS hard caped to 70.

    But the regen (health or mana, not global) stay divided per 2.

    I guess the bug come from the fact that in game we regenerate every 0.5 sec instead of every second.

    If a dev come here, could you confirm and do the job please ?

    Thanks!
     
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    The devs rarely come here now. They use Anima Facebook group and Instagram now.
     
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2 replies since 8/11/2020, 05:14   96 views
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