DPS don't take into account critical chance

« Older   Newer »
 
  Share  
.
  1.  
    .
    Avatar

    Junior Member

    Group
    Member
    Posts
    7

    Status
    Morto
    When I go from 10% to 30% in critical chance, the dps don't move accordingly and stay the same.


    Thanks !
     
    Top
    .
  2.  
    .
    Avatar

    Meme connoisseur

    Group
    Member
    Posts
    21

    Status
    Morto
    It shouldn't..
     
    Top
    .
  3.  
    .
    Avatar

    Junior Member

    Group
    Member
    Posts
    5

    Status
    Morto
    Up to this too! The stats are primordial in a rpg game. Could you make them display properly?

    Thanks!
     
    Top
    .
  4.  
    .
    Avatar

    Junior Member

    Group
    Member
    Posts
    4

    Status
    Morto
    Hi, i fused amulet with 20% chance crit with another item and upgdade to lvl 40 and now have +63 ch/crit on item and all is 78% like on screenshot but this chanse in not improve the DPS but i almost always do crit hit and i dont see a normal hit on the screen in game 😀 and also in Astralium i take crit dmg in secondary wheel.

    I also want to create wirlwind with 100% ch/crit and min/max crit/dmg spin to win (with Berserk and mace mastery)

    Stay tune😀

    Edited by Stuffaneh - 23/4/2022, 14:15
    Attached Image
    Screenshot_20220423-130155_912a4a269789ca4d09b75a2

     
    Top
    .
  5.  
    .
    Avatar

    Member

    Group
    Member
    Posts
    233

    Status
    Morto
    DPS specifically represents base attack BEFORE crit based on your stats and gear types.

    Think of crit as a “bonus” damage on top of base damage.
     
    Top
    .
  6.  
    .
    Avatar

    Junior Member

    Group
    Member
    Posts
    4

    Status
    Morto
    Yes, but with astralium and crit dmg from items you can hit allways crit and its 3-4 more dmg like normal hit (depends you crit dmg multi).
     
    Top
    .
5 replies since 20/11/2020, 13:52   167 views
  Share  
.