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Maurellio.
User deleted
playing with level 231 necromancer primary, and sorcerer. no matter what level, difficulty, equipment or skill used (with or without magic shield) I lose half of heath when killing. It doesn't matter if I'm at 100,000 or 50,000 health. I kill a group with one hit, from a distance, and even then I lose half of my health. my skelleton kill something, lose half health.
does anyone else have this problem? I haven't played with other classes yet to know if it's a bug of the necromancer or not.
noticed that there are no damage indicator, the bar simply go from full to half. And sometimes, after few seconds, the health bar is full again.
please, tell me if i posted in the wrong category.
Edited by Maurellio - 23/1/2022, 00:48. -
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You are killing blue pack with "cursed" ability. That thing acts as "-50% hp".
You have 100k HP in town.
You go next to that pack and your HP is at 50k out of 50k.
You kill that pack and you are at 50k out of 100k.
Picking red healing orbs gets you back to 100k out of 100k and bar is full again.